Tag Archives: gaming

BTW, games are serious in China

The online gaming market reportedly represented over 90 percent of revenue, bringing in $9.1 billion (RMB 56.96 billion). Mobile gaming still represented a small part of the market, with just $520 million (RMB 3.24 billion) in revenue. Dedicated gaming devices, which operate in a legal grey area, accounted for just 0.1 percent of sales.

Looking ahead, the report expects the Chinese game market to swell to $21.7 billion (RMB 135.2 billion) by 2017 with a projected annual growth rate of 12.4 percent.

via The Next Web.

Nvidia Project Shield

No it’s not for the Avengers, but instead Full Android, Hi-Def gaming in your hand … If I was perhaps a bit more hardcore, I’d already have a windows gaming PC which would make this that much more powerful as sadly that’s the core requirement for accessing PC or Steam Games. What they should really do is simply do a deal with Steam directly.

In addition to supporting all of the games available to Android devices and the games in the Tegra Zone, the Shield also has the ability to stream games from a home Windows PC equipped with a GeForce GTX 650 (or higher) graphics card to the handheld device over Wi-Fi, letting users access their library of PC games, including games in the Steam library, while on the go. It access the games on the home PC and run them virtually on the Shield. In the future, Nvidia says that it will add support to stream content from the Shield to a television wirelessly, so you can watch video and play games on your TV display without being tethered by wires. Of course, with support for the standard Android platform, the Shield also has access to the hundreds of thousands of apps that are available in the Google Play Store.

via The Verge and @marceloeduardo