On Microsoft’s XNA Play

Joe Wilcox at the Microsoft Monitor has some solid insight and thought into Redmonds latest attempt to bundle game development tools for both XBox and Windows.

…I see inherent conflict between Microsoft the platform provider and Microsoft the applications developer. I would apply the same thinking to Microsoft the multiple platform provider. Microsoft must be careful about what design decisions its developers make with respect to Windows and Xbox gaming. The risk is using one platform to build sales for the other, and visa versa, which, like an addictive drug, delivers an initial high but later compromising dependence. [Microsoft Monitor]

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