Our Ambient Glanceable Future is Arriving now

I’ve written about the Pebble Smartwatch a few times now so it should be no secret to existing visitors that I’m a big fan.  At SXSW, I attended the Google Glass presentation and it was there that  the dots really started to connect for me … The key takeaway I found from the Glass presentation was that it’s designed to be transient in nature.  The goal is not to design content units that require longer fixed attention to consume, in fact much of what we saw was designed for either a quick glance or a quick reply.  This is very similar to the Pebble and I believe this really is how things are evolving – and for the better.

This past week I attended the NY Quantified Self Meetup where I shared some thoughts and observations on the current landscape and I see a natural progression to a more lightweight sense of the world around us.  Quantified self technologies are becoming mainstream.  As was noted in a recent QS blog post there are roughly 22 different things you can buy today in an Apple store which fall into the quantified self arena:

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Even more recently, Samsung announced quite an array of accessories for the upcoming Galaxy S IV:

Samsung S-Health

 

As you can in that slide, Samsung has a wrist band, heart rate monitor and scale all designed to be paired with the phone and its accompanying applications and services.  Given the volume of S III Sales (between 30 and 40 MM units to date) I think it’s reasonable to assume the next generation will be met with continued success.  This isn’t about the phone though it’s about the potential for reaching a scaled market with these measurement tools … and importantly how things like this can be played back to the user.

I see a natural progression here.  As people get accustomed to more readily understanding themselves, they are likely to seek a broader understanding and even control of the world around them … and this leads to more connected products and services.  Whether you are tracking your suitcase once it’s been checked, remotely unlocking your front door or even just having a fun family vacation at Disney, connectivity and the value of the data can provide comfort in knowledge or provide access to a higher level of service.

With my Pebble usage as a proxy, I can see how regular bite-size updates, suggested measurement times and general awareness of my world have provided a benefit.  As I noted recently

  1. I love having my phone on permanent silent.
  2. I love being able to quickly glance down to see what’s happening when I get a buzz on my wrist and getting just enough info to know whether I should take action or not.
  3. I love giving more attention back to the people I’m with rather feeling compelled to the phone.

I’m more connected to the world around me.  Literally.  I feel more able to focus in the moment more often.  While I’m certainly still looking to my phone or other screens, it’s with less urgency and I generally know what to expect, what I need to respond to and find few surprises when I unlock the screen.

The next phase of this will be more contextual and we are seeing this evolution in apps already with things like Friday that collect your activities to build a semantic timeline, Tempo and Sunrise adding helpful details like contact info and directions to our calendars, app integration with Foursquare, and Highlight etc.  With a little 3rd party assistance I’m actually getting quite a bit of this (not the iOS apps) pushed onto my Pebble.  As soon as I saw the details of Glass in that SXSW presentation, I saw the connection and got very excited.  Glass represents a very clear opportunity for this to be taken to the next level.  While the Pebble is really a great little device, it’s 1.0 and Glass even in its early state could take the perspective to 2.0.  I’m in no way suggestion or looking for a constant heads up display, but the transient, glanceable datastream on something like Glass seems like it would be incredible empowering.

I just wish I’d submitted a #ifihadglass entry.

 

Signing up for #googleio is fun

Or not … multiple drop outs, time out and eventually sold out.  I’m particularly keen to understand how my eventual order was cancelled by Google Wallet as it was unable to contact the merchant – as in Google.

 

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3 (more) things to love about the @pebble

  1. I love having my phone on permanent silent.
  2. I love being able to quickly glance down to see what’s happening when I get a buzz on my wrist and getting just enough info to know whether I should take action or not.
  3. I love giving more attention back to the people I’m with rather feeling compelled to the phone.

eBay recommendations could use a bit of work

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I did in fact look at the Garmin 610 which I purchased elsewhere so in fairness to eBay they have to way to reconcile that bit.  However looking at the rest of the suggested products, I’m a bit horrified … how one dimensional do they think I am?

I’m not a regular eBay shopper by any stretch, but it’s interesting they didn’t try to mix in more of what’s popular or trending in electronics instead of a grid full of GPS devices.

Aiming for third

3

Lt. Aldo Raine: Well, I speak the most Italian, so I’ll be your escort. Donowitz speaks the second most, so he’ll be your Italian cameraman. Omar speaks third most, so he’ll be Donny’s assistant.
Pfc. Omar Ulmer: I don’t speak Italian.
Lt. Aldo Raine: Like I said, third best. Just keep your f*ckin’ mouth shut. In fact, why don’t you start practicing, right now!

via IMDB

Being 3rd can only be seen as a concession.  It’s never an actual goal.  If you’ve competed in sports you know getting third is because you weren’t the best or even the next best.  It’s certainly an achievement particularly in things like the Olympics, but if you are going into a big tournament thinking you’ll only get 3rd place, it’s because you aren’t mentally or physically able to compete for the title.  In mobile it looks a little different … no one is even trying for second.

It all seems to have started with this …

Such technology platforms are often called ecosystems, and Mr. Elop described Nokia’s strategy in those terms. Mobile network operators, likeAT&T and Verizon, would welcome more smartphone competition. “They want a third ecosystem,” Mr. Elop said.

Nokia competes with other handset makers, like Samsung, HTC and LG. But Mr. Elop made it clear that was not his greatest concern.

“The highest priority for us is to beat Android and Apple,” he said. “This is an ecosystem to ecosystem battle.” [NYT NOVEMBER 8, 2011]

An interesting perspective and clearly now, over a year later there’s still a rather MASSIVE road ahead to even come close. However an interesting thing happened along the way …First in January:

BlackBerry, formerly Research in Motion, has made no secret that it’s got its eye on the bronze medal of the smartphone market, behind Apple’s iOS and Google’s Android. Taking on either of the big two would be an impossible, demoralizing goal for the once-dominant Canadian smartphone maker, but holding on as a solid third choice is an achievable goal. [Washington Post Feb 7,2013]

And now in March:

Sony Corp said it aims to win third place in smartphone markets around the world behind Apple Inc and Samsung Electronics Co, pitting it against Chinese companies Huawei Technology and and ZTE that are looking to become the third big player in mobile devices. [Reuters March 4, 2013]

Granted Sony and Blackberry are talking about the exact same thing since Blackberry believes it’s really selling an ecosystem and they are vs Sony which is offering an Android powered smartphone.

So who has the likeliest chance of success? All bets are off once Huawei takes the crown for first of course.

 

5 year old’s excess in-app purchasing highlights the real issue

So how did a 5 year old rack up such an expensive bill in just 10 minutes? He purchased one bundle of 333 keys, one of 90,000 darts, and another of 333 bombs that each cost 69.99 GBP ($105 USD). A number of smaller purchases added up to the final total. [phoneArena]

I’ve got three kids and we’ve discovered this problem, though thankfully to a much lesser degree. It’s easy for someone without kids to look at this and quickly say it’s bad parenting and you should watch what they are doing more closely. I agree … but the real issue is how the password system works.

When you enter your password for a download (and particularly in iOS) the gate stays open for a period of time allowing in-game purchases or even subsequent downloads through. It’s designed to make life more simple but since there are absolutely NO kid controls or functions it’s pretty easy to fall into the rabbit hole.  Just watch a kid aggressively try to clear the between level BS messaging in most “free” games ….